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Architecture and interaction
human computer interaction in space and place
Edited by
Nicholas S. Dalton, Holger Schnädelbach, Mikael Wiberg , Tasos Varoudis
Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies.
Publication details
DOI: 10.1007/978-3-319-30028-3
Full citation:
Dalton, N. S. , Schnädelbach, H. , Wiberg, M. , Varoudis, T. (eds) (2016). Architecture and interaction: human computer interaction in space and place, Springer, Dordrecht.
Table of Contents
Krukar Jakub; Conroy Dalton Ruth; Hölscher Christoph
17-35

Luck Rachael
37-52

Sailer Kerstin; Koutsolampros Petros; Zaltz Austwick Martin; Varoudis Tasos; Hudson-Smith Andy
137-161

Bier H. H.; Mostafavi S.
253-271

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